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Final Fantasy: Hellbeast Moon
Title2

Creator: Kitsune Inferno

Release: :TBA (Demo)

TBA (Full)

Genre: TBRPG

Gameplay Time: :1-2 hours (Demo)

20+ hours (Full)

Status: Hiatus

Completion: 10% Complete

Website: N/A

Final Fantasy: Hellbeast Moon is a traditional turn-based RPG Final Fantasy fangame in development by Kitsune Inferno for the RPG Maker 2003 platform. The game focusses around Hellbeast-turned-human Flare Firewild as he seeks revenge against an evil empire responsible for murdering his parents, unwillingly transforming him into a human, and destroying the world as we know it. The goal of the game is to pay homage to Final Fantasy as well as provide innnovative concepts. The game was put on hiatus due to Kitsune Inferno switching computers and moving on to RPG Maker XP. The game may see release on RPG Maker XP but no details have been released

StoryEdit

Seven years prior, an evil empire led by the psychotically-challenged Zoza attempted to conquer the world. During this time, Abelheim, Sabura, and the Ninja Lands all fell to the Zozan Empire. However, the Highlands resisted. The Highlands were settled by both human and the fearsome Hellbeast (their appearance is similar to the Ronso from Final Fantasy X, but are red and their fur is constantly burning). After this bloody war, Zoza and the Highlands came to the agreement that the Highlands may keep their independence on the condition that the Hellbeast be eradicated. The Highlands accepted the terms and systematically exterminated the Hellbeast. In rebuttal, many resistance groups sprang up to save the Hellbeast and defeat Zoza. Most fell apart shortly after creation. But, one faction survived the test of time and became one of the most notorious resistasnce groups in history, the Hellbeast Moon.

The story revolves around Hellbeast Moon member Flare Firewild, one of the last two surviving Hellbeast who was turned into human by the Crystal Legion's Valkys and subsequently shanghaied off Tsunkigami Coast. With the help of a ninja, a royal sage, a wild child, a fallen princess, a fugitive knight, an alchemist, and a ronin, Flare sets out to rescue his imprisoned comrades, return to his Hellbeast form and stop Zoza once and for all. Crystals are present in this iterations, but are merely sub-plot material and are in a way, antagonists.

CharactersEdit

This game features eight playable characters, a slew of NPC's, and several villains. Allusions to Final Fantasy are abound, ranging from Kain Highwind to an appearance by Sephiroth himself.

Playable CharactersEdit

Flare FirewildEdit

Age: 19
Race: Hellbeast/Human
Represents: Honor
Class: Freelancer(Human) or Berserker(Hellbeast)
Weapons: Swords(Human) or Headresses(Hellbeast)
Special Command: Transform (unavailable until about 75% of the game is complete)

Flare is a Hellbeast-turned-human by Valkys of the Crystal Legion. His arrogance as a human has led him to getting onto the wrong foot with several characters, such as Sarah. However, his fundamentally good heart has led him down the right path. Both of his parents were murdered when they tried to protect him from Eradication. At first, his feelings towards humans are generally negative, but as his allies, especially Sarah, begin to influence him, he begins to accept his human side. About halfway into the game, Flare is able to break the curse and turn back into a Hellbeast. However, he begins to realize that he actually liked his human form better and his feelings toward Sarah are more than just a close friendship. Flare is able to come to terms with both aspects of his soul and is then able to freely transform between human and Hellbeast at will. Should the player complete an optional dungeon, the player may release a third aspect of Flare's soul known as Hybrid Flare, which combines the aspects of both of his forms, while doubling his stats and balancing his health and magic capabilities, and providing him with both libraries of weapons. Represented by Fire.

Princess Sarah Sabura XXIIIEdit

Age: 18
Race: Human
Represents: Determination
Class: Summoner
Weapons: Poles
Special Command: Summon (Becomes available after Ancient Spirits Temple is completed)

Sarah is the princess of the fallen kingdom of Sabura. Her father, King Maduin, was killed in battle, and her mother, Queen Cameron, was left with a fallen kingdom. She is a loyal member of the Saburan Independence Faction and will do anything to free her country. Sarah can also call upon the Spirits of the Ancients, or simply the Ancient Spirits to aid her in battle. Sarah joins the party on the visit to Sabura and is the fifth party member to join. Her kind attitude and strong determination allows her to continue her struggle against Zoza. At first, she shows resentment to Flare, who openly antagonizes humans. But, the two grow on each other and slowly begin to harbor passionate feelings for each other. Represented by Light.

Kira no KusanagiEdit

Age: 16
Race: Human
Represents: Friendship
Class: Ninja
Weapons: Knives
Special Command: Ninjutsu

Kira is the daughter of the daimyo of the Ninja Lands. Technically a princess, she however, denies that fact. Kira is an upbeat ninja who rescues Flare when he awakens on Tsukigami Coast. She assists Flare in his mission to rescue Biggs, Wedge, and Jessie, much to his annoyance. Also to Flare's dismay, Kira joins Hellbeast Moon thereafter and becomes Flare's teammate. When asked why she travels wisth Flare, she revealed that her intentions are to kill her brother Kuza, who she believes betrayed the Ninja Lands to Zoza. Represented by Water.

Grand Sage Ronzei ArrcartEdit

Age: 74
Race: Human
Represents: Loyalty
Class: Sage
Weapons: Staves
Special Command: Conjurance

Ronzei is an old man marooned in Akito Forest. However, he soon reveals that he is the legendary Grand Sage of Sabura. His magical abilities are unparalleled and his loyalty to his niece, Cameron, is unbreakable. It is revealed that he was in Akito Forest to claim the Earth Sceptor for battle against Zoza. He is the third member to enlist in the party and also by far the oldest member, twice as old as the second oldest. His wisdom is also matched only by Grand Sage Arthos of Abelheim, his arch-rival. He is enraged when the party kills Arthos without Ronzei's assistance. Represented by Ice.

Fredric HighwindEdit

Age: 36
Race: Human
Represents: Vengeance
Class: Dragoon
Weapons: Spears
Special Command: Jump

He and his younger brother Kain were once great knights serving Abelheim, until Zoza conquered Abelheim, aided by Kain's betrayal. Humiliated, Fredric fled to Garenmaitt, where he was eventually found and nearly assassinated by his own brother. However, when Flare and company intervenes, Fredric becomes the sixth party member and helps the party to defeat Zoza and Kain. He becomes loyal to Princess Sarah, as she reminds him of his late sister, Freya, who also fell at the hands of Kain. He swears vengeance against Kain and would do anything in his power to kill him. Represented by Wind.

Zachary LunethEdit

Age: 17
Race: Human
Represents: Ignorance
Class: Blue Mage
Weapons: Bows
Special Command: Blue Magic

Naomi KrysdellEdit

Age: 26
Race: Human
Represents: Intelligence
Class: Alchemist
Weapons: Claws
Special Command: Mix

Kuza no KusanagiEdit

Age: 22
Race: Human
Represents: Solitude
Class: Samurai
Weapons: Katana
Special Command: Breaker

VillainsEdit

There are several villains present in this game, they are as follows

Emperor ZozaEdit

Evil emperor responsible for most events in the game.

The Crystal LegionEdit

Zoza's six loyal followers, each one possessed by one of the Crystals.

Valkys Claye and MateusEdit

Woman responsible for turning Flare into human in the opening events of the game. Becomes possessed by the Ice Crystal and Becomes Mateus in the final events of the game.

Kain Highwind and ZeromusEdit

Fredric's brother wfho betrayed his nation. About halfway into the game, he activates the Wind Crystal and becomes Zeromus.

Blaze Burnstar and BeliasEdit

A Hellbeast brainwashed by Zoza. Believes that Human and Hellbeast can not co-exist. In her final battle against Flare and company, she begins to draw upon the Fire Crystal. However, she comes to her senses when she realizes that Flare has the ability to control both aspects of his soul at will, thus proving that humans and Hellbeast CAN co-exist. Unfortunately, the Fire Crystal completely possesses her and she becomes Belias., forcing the party to kill her.

Jerome Jakarta and HashmalEdit

An incredibly strong man who stays behind the scenes, only fighting the party twice. For a strong man, he is fierce and calculating and also responsible for Arthos' defeat. It is not necessarily known what his motives are, but in his final battle with the party, he draws upon the Earth Crystal and becomes Hashmal.

Cim Fabula and AdrammelechEdit

Cid's brother who serves Zoza. Responsible for the architecture and technology Zoza possesses. Dies fairly early when he pre-maturely draws upon the Thunder Crystal to become Adrammelech.

Arthos von Eschel and FamfritEdit

Ronzei's arch-rival who sold Abelheim to Zoza. Draws upon the Water Crystal to become Famfrit. However, the party cannot defeat him, but he is killed by Jerome, confusing the party, who is unsure of Jerome's alignment.

Ancient Spirit of OdinEdit

An Ancient Spirit awakened by Zoza to destroy the world via the Final Zantetsuken. Killed when he combines his soul with Zoza in the final battle.

The Final ZantetsukenEdit

Halfway into the game, Zoza summons Odin, who performs the Final Zantetsuken. Enraged, Flare breaks the curse upon him and sacrifices himself to stop the Final Zantetsuken. However, he only breaks up the blast, sending miniature blasts ll over the world, effectively altering its geography.

The Twelve KingsEdit

12 kings of legend who unleashed the Final Zantetsuken 5000 years ago, but were promptly stopped by Ultima and Omega and sealed in the Palace of 12 Kings. Revived in the final dungeon and the party kills eleven of the kings before confronting Zoza.

Ultima and OmegaEdit

Two brothers who live in a tower for eternity. Party fights each of them, who are incredibly powerful, but defeating both gives the Ultima Weapon, which can be upgraded underneath Hellbeast Monument by Gadds.

Flare's SoulEdit

Flare's own soul that Flare must come to terms with twice over the course of the game.

SephirothEdit

Villain of Final Fantasy VII serving as an optional super-boss.

Supporting CastEdit

Cid FabulaEdit

Hellbeast MoonEdit

Biggs KlausenEdit
Wedge BarretEdit
Jessie KrysdellEdit
Wallace BarretEdit

KumopEdit

Saburan Independence FactionEdit

Queen Cameron Sabura XXIIEdit
Princess Cameron Sabura XXIIIEdit
Von KosslerEdit

Ancient SpiritsEdit

MaduinEdit
Shiva and IfritEdit
LeviathanEdit
KaryEdit
KrakenEdit
TiamatEdit
LichEdit
PhoenixEdit
BahamutEdit
ZeoEdit

Duke of ShelbyEdit

Drago and Ruby FirewildEdit

The Chocobo SageEdit

Locations Edit

Hellbeast Moon takes place in two worlds, much like Final Fantasy VI, that differ only in placement of locations.

Zoza FortressEdit

Base of Zoza's intelligence.

Tsukigami VillageEdit

Coastal village of ninjas blessed by Tsukiyomi.

Akito ForestEdit

Sacred forest to the Ninjas.

Zoza Prison TowerEdit

100-floor tower where Biggs, Wedge, and Jessie are imprisoned.

Hellbeast MonumentEdit

Giant monument commemorating the legacy of the once-proud Hellbeast.

Sarmite VillageEdit

Village where Hellbeast used to live.

Hellbeast Moon HideoutEdit

Base of operations for Hellbeast Moon.

Shad'aal ForestEdit

Forest where Moogles live.

JorneoEdit

Trade city of the Highlands.

Port JorneoEdit

Port that connects Jorneo to the rest of the world.

Holy Island Temple/Maduin's TempleEdit

Mysterious temple where King Maduin rests.

Highlands ArenaEdit

Once proud center of events, now ruin crawling with monsters.

Sabura CavernsEdit

Caverns connecting Highlands to low-lying Sabura

SaburaEdit

Capitol of Sabura,where Sabura castle is.

Temple of Ancient SpiritsEdit

Final resting place of Ifrit, Shiva, and Zeo.

Angel's GardenEdit

Garden rumored to connect Earth and Heaven.

Port SaburaEdit

Small wharf connecting Sabura to Garenmaitt.

Port AulenyEdit

Sea town connecting Garenmaitt to Sabura.

Tessbirth ForestEdit

Forest riddled with monsters.

Coverns of LocusiaEdit

Ruins of the extinct Dwarven civilization.

Meagel RuinsEdit

Ghost town overrun by monsters infected by a mysterious disease.

Seaways GardenEdit

Undersea highway connecting Zoza, Garenmaitt, and Abel.

GarenmaittEdit

City of fefugees that is neutral and fears Zoza.

Cid's HouseEdit

Residence of Cid Fabula.

Aubel VillageEdit

Small village of Zozan refugees who fled Garenmaitt for unknown reasons.

Airship GraveyardEdit

Ancient junkyard salvaged by Cid for parts for his airships.

Albenor SwampEdit

Swamp south of Zoza's capital.

Zoza CityEdit

Capital of the Perfect Empire of Zoza.

Agreth VillageEdit

Small village of rebels planning to gain Abelheim independence.

Porkis LiftEdit

Lift connecting Agreth to Abelheim.

Porkis ForestEdit

Old forest southeast of Abelheim.

AbelheimEdit

Once proud city occupied now by Zozan officials.

Adamantite CavernsEdit

Mystical caverns filled with adamantite.

Shelby TownEdit

Small town west of Abelheim.

Ashelbia Lake Temple/Lich's TempleEdit

Final Resting place of Lich

The JagdsEdit

Uninhabitable desert covering much of Abel.

Tower in the Jagds/Phoenix's TowerEdit

Final resting place of Odin and Phoenix.

Chocobo Sage's CottageEdit

Residence of the Chocobo Sage.

Refugee VillageEdit

Refugees of Sabura who survived the Final Zantetsuken.

Kraken's Temple/Tiamat's Temple/Kary's TempleEdit

Final resting places of Kraken, Tiamat, and Kary

Abandoned Temple/Bahamut's TempleEdit

Final resting place of Bahamut.

Ultima Tower/Omega TowerEdit

Ultima and Omega's residence.

Zoza's Tower/Palace of 12 KingsEdit

Resting place of the 12 Kings. Final Dungeon.

Gameplay Edit

This game features loads of features. Such as:

  • Enhanced DBS
  • Unique Magic Learning System that alludes to Final Fantasy in a surprising way.
  • Guild Shop System
  • Guest Character System
  • and of course loads more!

GraphicsEdit

The games characters were made using the Charas program, and the chipsets were all found at http://www.phylomortis.com/. The FInal Fantasy concepts and stuff are accredited to Square Enix.

MusicEdit

All of the music was retrieved from http://www.vgmusic.com, http://www.ffsymphony.net, and http://www.midishrine.com. All music is from:

  • Final Fantasy V
  • Final Fantasy VI
  • Final Fantasy VII
  • Final Fantasy VIII
  • Final Fantasy IX
  • Final Fantasy X
  • Final Fantasy X-2
  • Chrono Trigger
  • Chrono Cross
  • Star Ocean: The Second Story

ReceptionEdit

So far, there has been no real reception to Hellbeast Moon as of yet.

AllusionsEdit

The following are some allusions to Final Fantasy featured in Hellbeast Moon:

  • Hellbeast Moon in a way parallels AVALANCHE from Final Fantasy VII. Even its leader is Wallace Barret, can you guess where that comes from?
  • Valkys's role in the game can be compared to Gilgamesh's, JENOVA's, Seifer's, and Seymour's roles. They are all recurring bosses and serve as the kick-ass "second to last" boss battle complete with awesome boss music. Valkys even retains JENOVA's theme.
  • Kain Highwind, need I say more?
  • Sarah and Terra share a daddy, Maduin.
  • The Four Fiends return as optional bosses and Ancient Spirits
  • The Magic Crests are all named after Final Fantasy Characters.
  • More to come!

Demo ReleaseEdit

A demo of Hellbeast Moon may see release in April 2007. The demo's goal is to feature four playable areas: Zoza Fortress, Tsukigami Village, Akito Forest, and Zoza Prison Tower. Gameplay is expected to be approximately 1 to 2 hours, possibly 3 (depending on how the Prison Tower will be designed). The demo will allow the player to play as Flare, Kira, Ronzei, Biggs, Wedge, and Jessie.

See also Edit

External linksEdit

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